Hi all, thought I'd post this cos it's starting to look good. I coded the
geometry in an ancient version of RayShade almost 15 years ago, recently
dug it out and extracted all my coordinates. It's built from the ubiquitous
eroded blocks - I just ran a load of inside() tests on a grid through the
plain union to get them in place. I need to do some pruning to get the
memory usage down but I'm pretty happy with the structure and lighting now,
maybe just a little brighter.
There's still a lot of work left though; arches, railings, people,
ground/grass, trees, a few props...
Comments and so forth welcomed as always.
Bill
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